Rollercoaster Tycoon wasn’t the most fashionable computer game out there in 1999. But if you took a look beneath the pixels—the rickety rides, the crowds of hungry, thirsty, barfing people (and the ...
Once we’ve built a computer, the next step is to develop an assembly language and then an assembler that can assemble our programs. In my previous column, we introduced the concept of the big-endian ...
[David] is building a project with an OLED, a keyboard, and an RP2040. He’s perfected a scanning routine in C to work with the keyboard, but he still had some places he wanted to use even lower-level ...
We’ve come to the point where we need to define an assembly language for our 4-Bit HRRG Computer, but first we need to consider certain concepts. These days, we are used to programming our computers ...
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