After developing Kingdom Come Deliverance 2 in CryEngine, Warhorse Studios seems to be on the hunt for devs with Unreal ...
Fighting games are hard, there's no way around it. But the edge of that difficulty can be smoothed a bit with a proper ...
After escaping death, the mismatched duo come together in a scene that "became this guiding light that we hung everything on,” director Byron Howard says ...
Indie sequels have certainly been more on the uptick, such as Toem 2 from fellow Swedish studio Something We Made. According ...
This procedural generator started as a hobby project to learn about various procedural algorithms (cellular automata, marching squares and Bresenham's line algorithm to name a few). Inspiration was ...
3D computer animation is the go-to style for most studios making animated films today. However, traditional hand-drawn 2D animation once ruled over the industry and is sorely missed in the modern ...
You can smash through Terminator 2D: No Fate's story mode in less that the runtime of the movie, but that doesn't stop this side-scrolling action platformer from being a perfectly presented tribute to ...
Click to share on Facebook (Opens in new window) Facebook Click to share on X (Opens in new window) X Animation isn’t just for kids, and the too-overlooked art form has plenty of merit for viewers of ...
Gaming Industry GOG crawls out from under CD Projekt Red with a new owner and teases 'ambitious' plans for classic game 'rescue missions' starting next year Action Some of my favorite childhood ...
Turning a boring 2D photo into a more dynamic, 3D-like viewing experience might sound impossible. But you can do it right from your phone running iOS 26, thanks to Apple's new Spatial Scenes. Apple's ...
TVPaint Animation is a powerful and versatile 2D animation software used by professionals worldwide. It combines traditional animation techniques with modern digital tools, offering a comprehensive ...
There was a time when Disney movies felt like they were alive. Not because the characters were realistic or because the technology dazzled us, but because the animation itself breathed. Every ...